Where are official Lurking Giants patch notes?
Roblox experience page and community Discord — formal changelog may come later.

Lurking Giants updates for Roblox — massive rework roadmap and patch notes.
Lurking Giants massive rework roadmap.
This Lurking Giants updates hub tracks Roblox patch notes for ULTRA works (Gentoi & Phantox) during the massive rework (July 11, 2026).
Asymmetrical horror survival on Roblox — one Giant hunts survivors until sunrise Roblox survival horror: one player becomes a towering Giant while survivors hide through Visibility Pulses from 1:00 AM to 5:00 AM and reach sunrise at 6:00 AM
Lurking Giants has 13M+ visits and up to 16 players per server — expect frequent tuning to Visibility Pulse timing, Giant abilities, and map collision during rollout.
Follow community channels linked from Discord page for same-day context. We mirror verified gameplay changes here with dates.
No formal semver changelog exists on the Roblox page yet — treat this hub as a community-verified supplement until structured notes ship.
The Lurking Giants massive rework adds survivor perks, classes, emotes, new Giants like Verity, and quality-of-life fixes to the 1:00–5:00 AM Visibility Pulse loop.
Minor bugs are expected during rollout — audio desync, map vote edge cases, and ability range tweaks are common in asymmetrical horror updates.
Older third-party videos may show pre-rework UI — cross-check against beginner guide and controls before teaching friends.
Google still surfaces lurking giants update and verity searches — this page is the structured answer for Roblox players.
| System | Tag | Rework status |
|---|---|---|
| Visibility Pulse | 🌙 | Core loop — timing may tune |
| Survivor perks | ✨ | Rolling out |
| Classes | 🎭 | Rolling out |
| Emotes | 💃 | Teased |
| Giants | 👹 | Locust/Guilt live · Verity upcoming |
| Maps | 🗺️ | Forest + City live |
| Codes | 🎫 | Not live |
Playable today: Locust (default 2★ Giant), Guilt (3★, 7,000 Coins), Forest and City maps, Coin economy, and Game Passes (Flashlight, VIP, 2x Voting, 2x Giant Chance).
Survivors still win at 6:00 AM sunrise; Giants still win by eliminating every survivor before dawn — no mid-round respawn.
PC controls use E sprint (not Shift) with Q/G Giant skills on Locust. See Giants list for profiles.
The core Lurking Giants loop is stable during rework rollout — pulse times, sunrise win, and Coin prices may tune but the asymmetric structure remains.
Mobile, PC, and future VR/controller support share the same Place ID (6328880674) — see mobile guide for touch HUD.
Teased upcoming content: Verity Giant, Doctor Nowhere, expanded survivor build options, VR support, and controller support noted on the official Roblox page.
When Verity ships, expect new Giant tier list shuffles and fresh hiding spots metas on vertical City routes.
Perks and classes may change optimal survivor routes — update your how to survive checklist after major patches.
We add dated entries below when pulse windows, Coin prices, or Giant ability ranges change in verifiable ways.
| Upcoming | Tag | Notes |
|---|---|---|
| Verity | 👹 | Minecraft-horror inspired Giant |
| Doctor Nowhere | 🩺 | Spotted in teasers — not playable |
| VR | 🥽 | Announced on Roblox page |
| Controller | 🎮 | Announced on Roblox page |
| Codes | 🎫 | None verified (July 11, 2026) |
The Visibility Pulse at 1:00, 2:00, 3:00, 4:00, and 5:00 AM is the core tension loop — rework may tune flash intensity or timing but relocations remain mandatory.
Survivors should re-read beginner guide and hiding spots after any pulse-related patch note.
Giants benefit from pulse changes too — survivor relocation habits shift when flash windows feel different on Forest geysers or City rooftops.
Report pulse changes with map name and pulse phase so wiki editors can date the entry on this hub.
Priority re-check list after each hotfix: hiding spots, Forest map, City map, Locust, Guilt.
Ability damage values and Haunt range are pending in-game verification — community showcases inform tier bands until datamine stabilizes.
Report verifiable changes in community channels with map name, pulse phase, and before/after clips.
Pair this hub with beginner guide when returning after a break — rework weeks change faster than usual.
No codes are live (July 11, 2026). When ULTRA works adds milestone rewards, we list them on codes and mention them here.
Likely announcement channels: Roblox experience social links, community Discord, and visit-milestone posts.
Placeholder redeem steps: how to redeem codes.
First code drops often coincide with rework milestones — turn on Discord announcement notifications.
If you have not played since early 2026, start with beginner guide pulse table — rework UI and perks may differ from old clips.
Re-verify E sprint on controls — still E, not Shift, in verified builds.
Check Giant tier list for Guilt S-tier context and updates for Verity status before buying unlocks.
Older hiding spot videos may be pre-rework — cross-check Forest and City guides before teaching friends.
Roblox experience page and community Discord — formal changelog may come later.
New perks, classes, emotes, Giants, and loop polish (July 11, 2026).
Not yet — track Giants list and this hub.
Yes — map collision and Giant reach tune often. Re-read hiding spots.
Unknown — monitored on codes.
Matched by build plan, shared topics, and guide progression — not random related links.