Is Locust free?
Yes — default 2★ Giant.

Locust Giant guide for Lurking Giants on Roblox — default 2★ Giant abilities and counters.
Locust Giant abilities in Lurking Giants.
Locust is the default Lurking Giants Giant (2★, free) with biomechanical horror design. Asymmetrical horror survival on Roblox — one Giant hunts survivors until sunrise
Every new Giant player starts here unless they unlocked Guilt (7,000 Coins) or future rework Giants.
Back to all Giants · Giant tier list · play as Giant.
Locust is the teaching Giant for Lurking Giants on Roblox — B-tier chase pressure that rewards pulse prediction over raw speed.
Google surfaces lurking giants locust because survivors want audio tell guides and Giant mains want combo timing before buying Guilt.
Confirmed Locust kit (July 11, 2026): Q — attack combo chain. G — Haunt ability.
Exact damage numbers and Haunt radius are pending rework verification — community showcases inform practical range.
Key reference: controls for Q/G bindings on PC and touch buttons on mobile.
Locust shares the WASD movement baseline with survivors — positioning at stair gaps and cave mouths matters more than ability spam.
| Input | Tag | Ability |
|---|---|---|
| Q | ⚔️ | Attack combo chain |
| G | 👻 | Haunt |
| Movement | 🕹️ | WASD / joystick |
| Sprint | ⚡ | E / on-screen sprint |
Q attack combos punish survivors who sprint across open ground during quiet windows between Visibility Pulses.
Short chains beat long chases on Forest geyser fields — survivors die when combos connect mid-sprint.
On City, use Q after survivors break sight poorly at stair gaps — not during billboard blind corner rotations.
Practice combo timing in play as Giant early-round section before forcing City vertical sweeps.
If combos whiff, reposition at the next pulse exit lane instead of chasing across open rooftops — Lurking Giants rewards patience over raw pursuit.
G Haunt pressures campers who refuse to rotate after 3:00 AM — especially tunnel and cave mouth stacks.
Survivors listen for Haunt wind-up audio — experienced players break sight before the ability lands.
Use Haunt to force rotations, not as opening damage on full-health survivors in open terrain early night.
Haunt exact radius is pending verification during the rework — community showcases inform practical range.
Pair Haunt with lane prediction from hiding spots — campers who ignore audio still die when exit routes are cut.
Predict post-pulse relocations — survivors break toward hiding spots after each 1:00–5:00 AM flash.
Use Haunt to pressure campers who refuse to rotate after 3:00 AM.
On City, climb vertical lanes survivors used earlier — stacked groups collapse on one tower sweep.
On Forest, cut through geyser fields during quiet windows when survivors sprint between caves.
Listen for footstep clusters during pulses — survivors who sprint during flashes expose position on open rooftops and geyser centers.
Listen for Haunt audio wind-up — headphones help on mobile.
Break line-of-sight with bushes, cave mouths, billboard blind spots — never sprint across open ground during pulses.
Rotate after Locust passes your lane; camping one spot fails on experienced Giant players.
Survival guide: how to survive.
Spread across two lanes in 16-player servers — Locust wipes stacked cave groups with one sweep.
Forest: Locust excels on open terrain between geysers — force survivors out of caves with patience.
City: vertical sweeps reward Locust once you learn stair and roof lanes — punish dead-end towers.
Forest audio ambushes favor Locust players who cut tree line corridors. City rewards patient stair climbs over raw chase.
Vote-aware Giants study both maps — lobby pick is not always your preferred terrain.
Match 1–3: learn Q/G bindings and pulse clock from beginner guide.
Match 4–10: predict post-pulse exits on Forest before City vertical sweeps.
Match 10+: evaluate Guilt purchase (7,000 Coins) if you main Giant role — Guilt guide.
Spectate survivors when you die as Giant next round — relocation habits teach more than random patrols.
Record which pulse phase survivors die most often — 3:00 AM rotation failures are the usual teaching moment in Lurking Giants Locust lobbies.
Community ranks Locust B-tier on the Giant tier list — balanced starter threat.
Upgrade path to S-tier Guilt when you have 7,000 Coins and want heavier chase pressure.
Profile comparison: Guilt guide.
B-tier does not mean weak — Locust dominates inexperienced survivors who sprint during pulses on open terrain.
Upgrade when you can predict post-pulse exits on both Forest and City — then compare Guilt S-tier pressure.
Yes — default 2★ Giant.
Locust teaches fundamentals; Guilt adds S-tier pressure.
G ability — exact values pending verify.
City for vertical; Forest for audio ambushes.
Guilt costs 7,000 Coins; Verity upcoming.
Controls — Q combo, G Haunt.
Re-verify on updates — Haunt range may tune.
Matched by build plan, shared topics, and guide progression — not random related links.